![]() ![]() But you gotta appreciate studios like Vblank, who, in the midst of Vita cancellations left and right (and up and down for that matter), keep the system alive when Sony already pronounced it dead before the insanely overpriced proprietary storage cards were even cold. Now that’s a great thing! If your portable only pushed an estimated 16 million units, you probably want to spread the software love, if at all possible, to a platform that’s pushing nearly 100 million. At one point the Vita was the only place to play the fantastic Gravity Rush - just as the Wii U and Donkey Kong Country: Tropical Freeze until it went to the Switch - but it eventually arrived on the PS4. Slowly but surely the “must-play exclusives” are leaving the system and heading to new platforms. The Vita is actually in a situation very similar to the one that the Wii U is in now. If Bloodstained‘s Vita version hadn’t been obliterated, it would have worn the crown instead. While this isn’t exactly a surprise (Vblank owner Brian Provinciano has a history of following through, and supported Retro City Rampage on the original Wii when nearly everyone refused to), it’s still sad to see, given how many great times I’ve had with the little machine. This week, Shakedown: Hawaii is poised to be one of the last physically produced Vita games after Sony canceled cart production, and it could even be one of the last major releases for the system in general. I just can’t say goodbye to the Vita (or hell, the PSP, which I still play) and I don’t think I ever will. While reviewing Shakedown: Hawaii, I had the chance to play it on PC, PS4, or Vita. While others are moving on (or yelling at me to move on) after a platform is discontinued, I’m usually looking for backup Wii Us so I can play Pikmin 3 well into my 60s. To find out more about the making of these ports, head over to the Vblank website.I’m kind of known for my elongated eulogies for dead systems. Shakedown: Hawaii will be released for Nintendo Wii on July 9, with the Wii U version to follow in August. Following its launch in 2012, Retro City Rampage was eventually released on 3DS, Android, iOS, Linux, Mac, PS3, PS4, PSP PS Vita, Xbox 360 (inc. The game can also be played entirely on the GamePad, which includes touch screen controls.Īs Provinciano says, he has a long history of porting his work to as many platforms as possible. Nintendo Wii U players can choose between 4:3 and 16:9 display, and go on a rampage with the Wii U GamePad, Wii U Pro Controller, Wii Remote, Wii Classic Controller, or Wii Classic Controller Pro. The Wii edition supports the Wii Remote, Wii Classic Controller, Wii Classic Controller Pro, and GameCube Controller. Provinciano highlights the support he received from NOE in making the release possible. However, due to limited manufacturing capability, the game will only be released in Europe. The Wii version supports both 50hz and 60hz and both NTSC and PAL 4:3 display output. The older the platform, the more fun it is! The cleverer I need to be! The more ways I’ll need to figure out how to optimize things! However, for fun or not, if there’s even a small chance that a port can be released, I’ll do all the legwork I can to try and make that happen.” “I’m no stranger to porting games to discontinued platforms, even when I know they won’t see the light of day. In a post on the Vblank website, Provinciano says: The game will be released for the Nintendo Wii in July and Nintendo Wii U in August. Shakedown: Hawaii, Brian Provinciano’s acclaimed follow-up to Retro City Rampage, is coming to two new platforms. Vblank Entertainment has announced that top-down retro-style open-world action game Shakedown: Hawaii will be released on Nintendo Wii and Nintendo Wii U this summer.
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